I made a Sakuko Cosplay from SILENT HILL f

Hey guys, it’s time for another detailed costume build to celebrate the release of Silent Hill F. Konami asked me to bring Sakuko into the real world. Her character design is absolutely gorgeous. I love the traditional shrine clothing and also her scary face. It’s just the perfect project for me. And if you also like the combination of psychological horror and Japanese folklore, make sure to check out Silent Hill. So then, let’s start with the crafting. I only had three weeks, so I decided I wanted to start with the easiest part, sewing the clothing. Zakoku’s outfit is based on traditional Shinto shrine clothing, and the pattern is basically just a bunch of rectangles, but of course, I had to get the measurements right. I have an amazing fabric store where I live, and I got everything I needed just in one shopping trip. First, I worked on the white overcoat. Many of you know the struggle with working on the floor, but I guess that’s part of being a cosplayer. Hopefully, one day I will have a sewing room which is big enough for a table. My bag and niece will definitely thank me. But working on the floor comes with a big benefit. You always get help from your cats. After I’ve cut out all the pieces, they were pinned together and then it was sewing time again. Nona accompanied me and supported me by just looking cute. The sewing pattern is basically just a bunch of rectangles. You get a beautiful chihaya, which is the correct term for this type of garment. Since I only had three weeks for the whole project, my friend Nelly came over and helped me with a skirt, which is called a hakama. Well, she tried to help me, but Nona decided it was her fabric. Don’t ask me how I keep my costumes cat hairree. I don’t want to talk about the amount of lint roller I have to use. For the hakama, we didn’t stick to the traditional pattern and focused more on the in-game reference. Nelly was such a big help, and together we managed to finish the sewing in just one week. In general, we had to kind of fake a few parts of the outfit. The white underprope beneath the jihaya, and even the bow in the front is just placed on top to make it look like it does in the game. I’m super happy with how clean and nice everything turned out. But of course, it’s not going to stay that way. Suku has this hole going straight through her body, so I had to come up with a way to create the illusion of that. The idea was to make the wound edges look fresh and glossy while keeping the center matte black to create depth. I sculpted an uneven edge using foam clay. Before painting, I sealed it with flex bond and started painting the edge with a bright skin tone, which is a good base for the next colors. Then I applied a translucent layer of an orange red, added a few darker spots here and there, and finished it off with a glossy top coat. I cut a hole in the rope and simply glued the piece in place with hot glue. I distressed the surrounding fabric with some sandpaper and hopefully from the right angle with the right lighting. This will later give the illusion of a real hole. The last detail for the garment was the red cord. And with that, all the sewing work was finally done. For the final look, there was still a lot to do like adding the floral patterns and tons of weathering. So, next up, it was time for some heavy weathering. For this, I got help from my friend Maya. Sakuko’s clothing is heavily weathered and it even looks like it’s kind of molding in places. The first step was to add a variety of brown and gray tones. Here we are applying tinted oil to the edges of the garment with our hands. This already gives the fabric such a nice and naturally weathered patina. There’s a big hole in the back of the costume and instead of just cutting it out with scissors, it looks so much better when you use a mini belt sander. The whole weathering process is really just layer after layer, paint, oils and water. Maya used a bunch of different tools and paints. After she sprayed on white paint, she used a blow dryer to see how the colors look when dry and if she maybe had to apply more. A sponge is great to create all kinds of pinas and pattern. I’m honestly in love with this technique. I’d say an airbrush is essential for any weathering project. It’s perfect for adding shadows, depth, and subtle highlights. Just look at that absolutely stunning patina. When it comes to distressing fabric, there are a lot of tools you can use. Maya’s favorite is the mini belt sender. You can use it in so many different ways to distress the fabric. Even though I’ve done this myself many times before, it was fascinating watching Maya doing it her way. She’s not only using the mini belt sander, but also a steel brush and scissors to make the fabric look like it’s been rotting for centuries. The distress ends needed a bit more color, and then the weathering part on the white overcoat was done. Zakuku’s outfit is based on traditional Shinto shrine clothing and often have an ornamental design painted onto the fabric. So I made a bunch of stencils. I think it’s supposed to be a cassinum which is often called Japan’s national flower. It symbolizes the imperial family and is associated with longevity. Adding the flower pattern was the final step to finish the chihaya and it turned out so perfect. This patina on the fabric in combination with the flowers. This looks so good. But the weathering journey wasn’t over yet. Maya also weathered the white under rope with the waistband. And the skirt needed a lot of effort, too. The skirt fabric was super tricky because it’s so thick, it absorbed literally every color Maya put on it. But with a lot of patience and a lot of paint, it slowly started to look like the reference. I just love this moldy patina, but only because I know it’s fake. The ends got distressed with the belt sander and the steel brush, and then it was finally done. Maya is truly a weathering master. The entire weathering process, plus adding the flower design, took six full days. So, at this point, I’ve still got one week left to work on the face prosthetics and the halo. For Sakoku’s face, I had to come up with an idea to create the illusion of her wide open mouth. The very first step was 3D modeling and printing the face and the jaw piece. Both parts were printed in resin, and after curing, I only had to send off the little knobs from the supports. I can’t show you the 3D model because we partly used the original game files Konami sent us and they are confidential. But the face prosthetics were 3D modeled directly onto a scan of my face. So I decided I wanted to create a 3D printed mold. Normally when I make a mold I first apply the silicone and then build a shell out of epoxy resin. But this time I do it the other way around and this is called a matrix mold. You start with the shell and then pour in the silicone. Printing your mold shells can save a lot of time, of course, if you’re good at 3D modeling, and it’s super satisfying because you avoid all the mess that comes with working with epoxy. The jaw piece needed to be a two-part mold, so I separated the first half with clay. Once the molds were assembled, it was time to pour in the silicone. For matrix molds, you need a low viscosity silicone to avoid air bubbles. Then came the moment of truth. Let’s see if the mold turned out good. Some platinum silicones can have curing inhibition issues when used directly on resin prints. So, I made sure to clean the prints extra thoroughly and cured them extra long, and it paid off. The silicone cured perfectly. I filled the other half of the jaw mold with silicone as well. And finally, both molds were done, and they turned out so good. For the final prosthetic, I mixed some silicone and added pigments to it. I poured it into the mold and then pressed a 3D print of my jaw into the mold so the prosthetic would fit my jaw perfectly. And then it was time to demold. The silicone cast came out absolutely perfect. I also cast the upper part of the prosthetic with the same technique. And even though it was not painted yet, it already looked so cool. I glued both parts together with a special silicone adhesive. And then I could finally start with the best part, painting. Nothing sticks to silicone except of silicone. So, you have to use special silicone paints. There are pre-tinted silicones out there and full kits you can buy. But my favorite for years has been psycho paint, a clear silicone that you can pigment yourself to mix your own colors. Silicone painting is done in many layers because the paint is semi-transucent. But that’s exactly how you get the most realistic effect, especially for skin and fleshy textures. Painting the face took a few hours, but it wasn’t done yet. There were still the little tentacle thingies and the teeth missing. So, I 3D printed them, painted them with my airbrush, and added some texture using a stiff bristle brush. The very last step was attaching all the parts to the face, and that was so satisfying. All the extra elements were secured with silicone glue, so they won’t fall off while handling or wearing the mask. I also added the teeth and gave them a glow up, and then it was finally done. Sakoku’s face turned out so creepy, and it works really well with the black painted chin and neck to give the illusion of depth. The last missing part was the halo. I had a brilliant idea to use wooden chopsticks because they have the perfect shape. We 3D modeled and printed this ring where I could insert the chopsticks. I printed the halo in its original size onto paper to use it as a guideline for the length of the chopsticks. I marked the length with a Sharpie and my husband helped me to cut them with a little handsaw. The raw edges were sanded smooth and before I could paint them, I sanded every chopstick with fine sandpaper. That way, the spray paint would stick much better. First, I applied a coat of black spray paint and then gave them a gold finish. Then, I simply had to attach all the golden chopsticks to the ring. It was quite satisfying to see the halo slowly coming together. Creating the halo was definitely the easiest part of the whole costume. I had to make it float behind the head, so I used my trusty harness, which I made a few years ago. I bent an aluminum rod to the shape of my neck, and most of it gets covered by the clo so you can barely see it. My friend Selena made this beautiful wig for me. And I felt very bad when I added all that gunk to it, which is actually silicone. It looks so slimy, which is just perfect. Now that the halo and the wig are done, this means the costume is finally completed. Due to the short time schedule, we decided to skip the weapon, and we think that the character design and the whole costume deserve all the spotlight. I’m so proud how the costume turned out. Thank you so much to my whole team who helped me to bring Sakugo to life. Don’t forget to check out Silent Hill. And now the final review. [Music] Heat. Heat. [Music]

サイレントヒル f をチェックしてください: https://ffc.click/SHf_LightningCosplay Sponsored by KONAMI 私の朔子のコスプレがついに完成しました!このプロジェクト全体は本当に挑戦でしたが、実現するのはとても楽しかったです。私たちの仕事を信頼してくれたコナミに感謝します! #SILENTHILLf #konami #silenthill #sakuko #cosplay #silenthillcosplay 他のチャンネルもご覧ください: Instagram: https://www.instagram.com/lightning_cosplay/ Facebook: https://www.facebook.com/LightningCos/ Tiktok: https://www.tiktok.com/@lightningcosplay X: https://x.com/LightningCos

49 Comments

  1. The balance of childish and creepy in Sakuko's monster form is great character design and it's mesmerizing seeing it come to life using so many techniques for all the different parts. Your prosthetics work is top notch as always, and the whole costume looks like she walked out of the screen!

  2. Probably already part of every experienced high-level cosplayer's toolkit, but it's cool to see advanced technology so accessible. Precise custom stencil cutting, 3-D printing to make silicon molds; all things that an average person could get into if they wanted to level up their cosplaying.

  3. As a lifelong silent hill fan, ive seen a lot of people cosplay as the nurses or pyramid head but this absolutely beats anything ive seen by a long shot. Well done, you freaking killed this!

  4. this was a fun watch, I loved the new silent hill game. I do have a fun story to share about it. It actually tricked me with the fox mask guy. There were instants I thought the fox max guy was Abe No Seimei, a famous Omyouji from ancient times. the reason I thought this was because in his legend it was believed his mother was a white fox. also there was a sequence where he did something that looked very similar to what a Shinto priest or an Onmyouji would do to rid something or send it back to the demon world. When it was revealed it wasn't Seimei I was kind of sad because I would have loved the idea that silent Hill brought a fun historical figure from ancient Japan into the game. This new silent Hill game also gave me flash backs of a game called Kuon. a beautiful ancient Japan theme game on a ps2 possible because of the lore from this game, that and atmosphere.

  5. I wish you could replace the black in the hole with something reflective so it actually looks like a hole. But everything else looks perfect nonetheless, I love it!